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Your defensive structure acts as the anchor of your entire strategy, dictating exactly what types of enemy pushes you can comfortably survive.
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This comprehensive guide explores the specific use-cases, strengths, and weaknesses of both categories of defensive architecture.
+High DPS Defenses +
Their primary function is to lock onto an enemy Giant, Golem, or P.E.K.K.A and shred its health pool before it reaches your princess tower.
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These buildings are absolutely mandatory if the current competitive meta is heavily dominated by slow, expensive 'beatdown' decks.
+Ensure the tower locks onto the tank.Maximize the walking distance.Beware of enemy stun spells. +The Splash Damage Swarm Sweepers +
These structures are your absolute best defense against 'bait' decks that rely on overwhelming you with endless waves of goblins and skeletons.
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Therefore, if you choose a splash damage building, you must ensure you have a high-DPS troop (like a Mini P.E. To learn more info in regards to [tower rush](http://gitlab.ndda.fr/jeanettelittle) have a look at our website. K.K.A) in your deck to handle the heavy lifting.
+Building StyleBest AgainstBiggest WeaknessTank KillerMelts high health units instantly if unprotectedSkeleton Army, Minion Horde, Goblin GangAoE BuildingClears dozens of units with a single attackLacks the raw damage to stop a massive push +Balancing Your Defenses +
If you already run three area-of-effect spells, you probably do not need a splash damage building; take a single-target killer instead.
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Master the placements of both architectural styles, and you will construct an impenetrable fortress.
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